Brink looks cool.
No really, it does. I like the concept. Coming from the background of RTCW, RTCW:ET, and ET:QW it gets me interested to have class & teamwork based shooters. It’s a lot of fun online and when you get that magic group together you can dominate servers or get into competition play. Fun stuff.
When I heard Brink was being released, it was really exciting to think that Splash Damage had hit another winner. I almost opened up my wallet and pre-ordered it on Steam. Almost. Rationale took over. I thought about the cost. I thought about the potential issues. I stopped.
I’m sick and tired of dropping $50-60 dollars on a game that has no demo, but overwhelming marketing, and then having to struggle to finish it. It’s like going to a fancy expensive restaurant and ordering something that looks great on the menu but tastes absolutely awful. Then you’re stuck having to choke it down because it’s fucking $27 per plate. This has been happening all too often in my gaming world. It’s expensive, and I’m tired of it.
So then the reports of issues started coming in. Granted, most gamers are fucking whiners. Based on that fact, I was reluctant to believe anything I heard. Then it started sinking in… Brink has issues. Now I’m hearing it over and over. Friends of mine are even saying, “Wait, don’t do it yet!” and I’m fine with that.
Brink, I want to like you. You look cool. The people that play you tell me awful things about you. To me, you’re behind the glass and I can’t see you, can’t touch you. It’s like a G-rated peepshow and I’m quickly running out of quarters. Not that I would know anything about that… Still, I need to hear some positive reports about you before I commit. I want to see how — or if — you’re all badly fucked up after your first patch. Then I can make an decision, for better or for worse. Until then, I’m sitting on my bread. Times are hard. I have piles of games. I don’t *need* this shit unless it’s worth it.
That’s why I don’t (yet) own Brink.